XR.LAB

Immersive — Game, AR, VR & XR

Real-time 3D and spatial experiences that people remember — games, AR, VR, and XR built with the same engineering rigor as everything else we ship.

§ What we build

Spectacle that still performs.

Real-time 3DInteractive worlds

WebGL, Unity, and Unreal experiences that run smoothly across devices, from browser to headset.

AR & spatialDigital on the real

Augmented reality for training, field work, retail, and visualization — anchored to the physical world.

VR & simulationPractice without risk

Immersive training and simulation for high-stakes work — measured and repeatable.

Serious gamesLearning that sticks

Game mechanics applied to training, engagement, and behaviour change.

Real-time pipelinesBuilt to perform

Asset pipelines, optimization, and networking so it holds 60fps under load.

§ How we deliver

Engineered, not just rendered.

01

Production discipline

Immersive work on the same testing and performance rigor as our software.

02

Cross-device

Browser, mobile, desktop, and headset — one experience, many screens.

03

Comfort respected

Motion, accessibility, and comfort handled; immersion that doesn't make people ill.

§ Tools we reach for

The real-time stack.

Engines and pipelines chosen for performance.

UnityUnreal EngineWebGLThree.jsWebXRC#C++BlenderARKitARCoreOpenXR

§ Start

Ready to go
spatial?

Tell us the outcome you need. We'll bring the team to reach it.

"They delivered what three vendors before them couldn't — and they still run it for us."
Director of Digital · Public sector