XR.LAB
Immersive — Game, AR, VR & XR
Real-time 3D and spatial experiences that people remember — games, AR, VR, and XR built with the same engineering rigor as everything else we ship.
§ What we build
Spectacle that still performs.
WebGL, Unity, and Unreal experiences that run smoothly across devices, from browser to headset.
Augmented reality for training, field work, retail, and visualization — anchored to the physical world.
Immersive training and simulation for high-stakes work — measured and repeatable.
Game mechanics applied to training, engagement, and behaviour change.
Asset pipelines, optimization, and networking so it holds 60fps under load.
§ How we deliver
Engineered, not just rendered.
01
Production discipline
Immersive work on the same testing and performance rigor as our software.
02
Cross-device
Browser, mobile, desktop, and headset — one experience, many screens.
03
Comfort respected
Motion, accessibility, and comfort handled; immersion that doesn't make people ill.
§ Tools we reach for
The real-time stack.
Engines and pipelines chosen for performance.
§ Start
Ready to go
spatial?
Tell us the outcome you need. We'll bring the team to reach it.
"They delivered what three vendors before them couldn't — and they still run it for us."